Machine Learning in Game Development

Linus Gisslén
Deep Learning Research Engineer
SEED / Electronic Arts

About Linus

Researcher in Machine Learning, Reinforcement Learning, and Deep Learning. PhD and Master in computational physics. Currently working on AI applications in games for SEED; a cross-disciplinary team within EA Worldwide Studios. Our mission is to explore, build and help define the future of interactive entertainment.

Talk description

Coming soon…

Hometown: Stockholm, Sweden